In July, Netflix said it would be adding video games to its member subscriptions at no additional cost.
“Not only do we get to keep doing what we do, how we like to do it, but we get a front-row seat on the biggest entertainment platform in the world.” It felt like both teams came to this conclusion instinctively,” Krankel said. Our explorations in narrative gameplay and Netflix’s track record of supporting diverse storytellers was such a natural pairing.
#Oxenfree game makers tv
“Netflix gives film, TV and now game makers an unprecedented canvas to create and deliver excellent entertainment to millions of people. In a separate announcement, Krankel said Night School Studio would continue to make Oxenfree II in addition to new games made with Netflix. Netflix Launching Daily Game Show Based on 'Trivia Crack' Its past games include Oxenfree, Afterparty and Next Stop Nowhere, as well as a mobile game set in the world of the hit show Mr.
Night School Studio, founded in 2014 by Sean Krankel and Adam Hines, is the first game developer acquired by Netflix as it expands into video games. “Their commitment to artistic excellence and proven track record make them invaluable partners as we build out the creative capabilities and library of Netflix games together.” “We’re inspired by their bold mission to set a new bar for storytelling in games,” said Mike Verdu, Netflix’s new vp game development. Since then, it’s added other interactive children’s shows like “Minecraft: Story Mode,” and “Emily’s Wonder Lab.Netflix has acquired the independent game developer Night School Studio as part of its concerted push into the video game space, the streamer said Tuesday. The next year, it took the format to content for adult viewers with Black Mirror’s “Bandersnatch” episode.
In Netflix’s second-quarter shareholder letter, the company said it is in the early stages of exploring its gaming model, and views gaming as another content category, like its original films, animation and reality TV shows.īefore working on mobile games, Netflix first ventured into interactive storytelling four years ago, when it launched “choose-your-own-adventure”-style children’s shows. News of the acquisition comes less than a day after Netflix launched three new casual mobile games in Poland, Italy and Spain, a month after it released two games that were tie-ins to the “Stranger Things” series. “The Netflix team has shown the utmost care for protecting our studio culture and creative vision,” he wrote. Our explorations in narrative gameplay and Netflix’s track record of supporting diverse storytellers was such a natural pairing.”įor fans of Oxenfree and other Night School titles, Krankel reassured them that it will keep working on Oxenfree II and “cooking up new game worlds.” In a statement on Night School’s site, Krankel wrote “Netflix gives film, TV and now game makers an unprecedented canvas to create and deliver excellent entertainment to millions of people. (Telltale Games was a Netflix partner, working on interactive shows like “Minecraft: Storymode” adventure before shutting down). Night School Studio was founded in 2014 by Sean Krankel, a former senior game designer at Disney Interactive, and Adam Hines, who was a lead writer at Telltale Games. In Netflix’s announcement, Mike Verdu, vice president of game development, wrote Night School’s “commitment to artistic excellence and proven track record make them invaluable partners as we build out the creative capabilities and library of Netflix games together.” He added that Netflix plans to add “exclusive games designed for every kind of gamer and any level of play” that will be included with its membership, and have no ads or in-app purchases. This makes it the first games studio the streaming giant has purchased. Night School Studio, the independent game developer known for narrative-driven titles like “Oxenfree,” announced today it has been acquired by Netflix.